I was hoping to gain an idea of the way you evaluate and balance the new cards. I'm sure you are constantly playing the WoW cataclysm Gold game to become familiar with these cards, but I've thought about whether you use any kind of algorithm for testing your card and also if you score internally games like battlecry.
It's fascinating because when I first began making progress on WoW Cataclysm Classic, I had played many other games with collectable cards and thought, oh it's awesome that I have a an Excel spreadsheet that can give me an estimate of what the game will cost. However, it turns out that this isn't the way we operate. That's definitely what I thought we'd do, however, it's so complicated to consider all the aspects that influence the balance of cards, like what the character does with them in real life, that all we do is analyze each case on an individual basis.
The designer designs an idea for a card, and is likely to get a sense of how the card will function after which it is handed through to the balance department. Our balance team consists of four highly competent men. I would say that they all at one time or another, were considered to be among the top twenty legends. They're incredibly skilled in the game. They take the cards we're creating, play them, and then play them, and then play them until they return with the numbers these cards should be released with.
It's fascinating. It's also logical since there are certain cards that appear more appealing on face value than when played. We love it the moment we observe the reactions of players to our cards, and they respond with "how do you create this What do you think? How do you make this card? It's broken!" We've seen it several occasions before. But once you play with it, you'll realize that it's not the be-all and the end-all.
"Our balance team consists of four exceptionally skilled men. I'm sure that each of them at one point or another, were among the top 20 legends. "Eric Dodds. There are times when the truth is also revealed. For instance I'm a fan of the cards that have six attack over seven because it avoids an opponent's Big Game Hunter. It's true that it's happening on the Meta, however we'll find out in time whether cheap WoW Cataclysm Classic Gold it becomes apparent that the Big Game Hunter cycles out and those cards with 7 attack get more powerful.