For me, the greatest aspect of the beta was the animations have been improved to make them more fluid and natural. There aren't the amount of awkward, jerky lurches coming from Mut 25 coins players, or unnatural movements in which bodies twist and twist in ways that appear to be a challenge to the laws of physics, particularly when collisions occur. This enhanced movement is most evident when making moves using ball players. Jukes don't seem the same "now you can see me, but now you don't" magical trick as they did in the 20th century. They now appear more like a lively but natural change in direction.
Overall It feels more important to utilize the entire arsenal of your moves, and to also choose the correct move for the appropriate situation. However it's also becoming more difficult to master these movements. Thanks to a shift in the controls, I need to be mindful not to overstep when I'm trying to get an extra yard.
Two things really caught my attention. One was just how exciting it was to suddenly be a defensive player. When you add a certain number of possibilities and reversing pass rushes towards the stick to right there was a sense of intensity there that hasn't been seen for quite a while. In certain situations it could be an option for a lot of players who were relegated in middle linebacker positions for a long time.
The third occurred at the conclusion of my final cheap Mut 25 coins game. I was victorious thanks to my receiver taking advantage of an out route just a few yards away from the goal line. After catching the ball and executing the catch, he was able to keep his focus of mind to remain in the area, turn around, and drop down under a tackle before he could get the ball above the goal line, breaking the plane. It was a "wow" moment. We'll be having another roundtable later this afternoon to discuss the most negative experiences we took away from the beta.